Jairo Sanchez
3D Artist
jsanchez@carbinestudios.com
jaironp_182@hotmail.com
(407)283-3830
____________________________________________________________________
Objective
- To develop a career in the game industry as a 3D-2D Artist.
Experience
- Associate 3D Artist – Carbine Studios
April 2013 - Current
Wildstar Art Team
I’m working with the Prop team, Environment team, and Dungeon team in
Wildstar the upcoming fantasy/sci-fi MMORPG currently in development
by Carbine Studios, published by NCSoft.
- Freelance 3D Concept Art, 2012
Produced 3D Character Sculpts in Zbrush
for an Animated Feature
- National Flight Academy (Flight Simulator) 2011
3D Artist Intern.
Produced Concept Art, 3D Models and Textures.
Also work on Animation and Rigging for the game.
Software
- Photoshop
- Autodesk Maya
- Unreal Development Kit
- ZBrush
- Xsi
- 3D Coat
Skills
- 3D Modeling
- 3D Sculpting
- Texturing: Hand-painted /Photo-sourced
- Unwrapping and UV Packing
- Normal Map Creation
- Terrain Sculpting
- Strong in traditional art (light, color, form)
Education
- Gnomon School of VFX, 2012
- Game Art BS, Full Sail University, 2010-2011
Honors/Awards
- Chosen for the Student Art Gallery Show
Gnomon School of VFX
- Best of term Creature Design, Gnomon School of VFX
Projects
Blizzard Student Art Contest – 2013
- Created a stylized character
- Created a stylized environment
Global Game Jam ’12 – Borne 2012
- Made easy accessibility, low difficulty game
- Made concept art for project, modeled characters
and assets, textured, and animated
- Developed with: XNA Game Studio 4.0, Photoshop
- Available for PC, Xbox 360, Windows Phone
Blizzard Student Art Contest- 2012
-Created a stylized environment for contest
Wild Skies- 2013
In Wild Skies, the cooperative VR game we developed for the Holodeck platform.
Your work is really good. Great job.
ReplyDeleteUn verdadero artista. Me encanta saber que juego, con los diseƱos de un genio como tu.
ReplyDelete